"However, the macOS build includes many strategies that attempt to mitigate this almost entirely, and some of these changes have already started being upstreamed (with positive performance impacts on Windows/Linux!)." I'd like to play my games, and run some fixes on them.Įxample: BLUR REMOVAL MOD on The Legend of Zelda: Link’s AwakeningĮdit: After reading more thourouly, I found it interesting that throughout the article they talk about how difficult Apple Silicon a more (mobile architecture) is to code for. My Switch gathers dust sometimes because I'm always on my Mac Studio. If this is native Apple Silicon, this looks very very good. Currently blazing AetherSX2's new Metal engine release for PS2, I have 8K full specs playing Burnout Revenge at 60fps easy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |